#include "TcpServer.h"

static EventLoop* CheckLoopNotNull(EventLoop* loop)
{
    if (loop == nullptr)
    {
        LOG_FATAL("%s:%s:%d mainLoop is null!\n", __FILE__, __FUNCTION__, __LINE__);
    }
    return loop;
}

TcpServer::TcpServer(EventLoop* loop,
                const InetAddress& listenAddr,
                const std::string& nameArg,
                Option option)
    : loop_(CheckLoopNotNull(loop))
    , ipPort_(listenAddr.toIpPort())
    , name_(nameArg)
    , acceptor_(new Acceptor(loop, listenAddr, option == kReusePort))
    , threadPool_(new EventLoopThreadPool(loop, nameArg))
    , connectionCallback_()
    , messageCallback_()
    , nextConnId_(1)
    , started_(0)
{
    // 当有新用户连接到来时，会执行TcpServer::newConnection回调
    acceptor_->setNewConnectionCallback(std::bind(&TcpServer::newConnection, this, 
        std::placeholders::_1, std::placeholders::_2));
}

TcpServer::~TcpServer()
{
    for (auto& item : connections_)
    {
        TcpConnectionPtr conn(item.second); 
        item.second.reset();
        // 销毁连接
        conn->getLoop()->runInLoop(std::bind(&TcpConnection::connectDestroyed, conn));
    }
}

// 设置底层subLoop的个数
void TcpServer::setThreadNum(int numThreads)
{
    threadPool_->setThreadNum(numThreads);
}

// 开启服务器监听
void TcpServer::start()
{
    // 防止一个TcpServer对象被start多次
    if (started_++ == 0) 
    {
        threadPool_->start(threadInitCallback_); // 启动底层的loop线程池
        loop_->runInLoop(std::bind(&Acceptor::listen, acceptor_.get()));
    }
}

// 有一个新的客户端的连接，Acceptor会执行这个回调操作
void TcpServer::newConnection(int sockfd, const InetAddress& peerAddr)
{
    // 以轮询的方式选择一个subLoop来管理Channel
    EventLoop* ioLoop = threadPool_->getNextLoop(); 
    char buf[64] = {0};
    snprintf(buf, sizeof buf, "-%s#%d", ipPort_.c_str(), nextConnId_);
    ++nextConnId_;
    std::string connName = name_ + buf;

    LOG_INFO("TcpServer::newConnection [%s] - new connection [%s] from %s\n",
        name_.c_str(), connName.c_str(), peerAddr.toIpPort().c_str());

    // 通过sockfd获取其绑定的本机的ip地址和端口信息
    struct sockaddr_in local;
    ::bzero(&local, sizeof local);
    socklen_t addrlen = sizeof local;
    if (::getsockname(sockfd, (struct sockaddr*)&local, &addrlen) < 0)
    {
        LOG_ERROR("sockets::getLocalAddr\n");
    }
    InetAddress localAddr(local);

    // 根据连接成功的sockfd，创建TcpConnection连接对象
    TcpConnectionPtr conn(new TcpConnection(ioLoop, connName, sockfd, localAddr, peerAddr));
    connections_[connName] = conn;
    // 下面的回调都是用户设置给TcpServer=>TcpConnection=>Channel=>Poller=>notify channel调用回调
    conn->setConnectionCallback(connectionCallback_);
    conn->setMessageCallback(messageCallback_);
    conn->setWriteCompleteCallback(writeCompleteCallback_);

    // 设置了如何关闭连接的回调   conn->shutDown()
    conn->setCloseCallback(std::bind(&TcpServer::removeConnection, this, std::placeholders::_1));
    // 直接调用TcpConnection::connectEstablished函数
    ioLoop->runInLoop(std::bind(&TcpConnection::connectEstablished, conn));
}

void TcpServer::removeConnection(const TcpConnectionPtr& conn)
{
    loop_->runInLoop(std::bind(&TcpServer::removeConnectionInLoop, this, conn));
}

void TcpServer::removeConnectionInLoop(const TcpConnectionPtr &conn)
{
    LOG_INFO("TcpServer::removeConnectionInLoop [%s] - connection %s\n", name_.c_str(), conn->name().c_str());

    connections_.erase(conn->name());
    EventLoop* ioLoop = conn->getLoop(); 
    ioLoop->queueInLoop(std::bind(&TcpConnection::connectDestroyed, conn));
}